Blog

Running a City, the Ultimate Sandbox
Running a City, the Ultimate Sandbox
Following my article on running sandbox adventures, I share practical tips for running city-based campaigns. Often considered the hardest challenge for GMs, I share my prep process to make running... Read more...
Cursed Scroll 6, the Best Yet?
Cursed Scroll 6, the Best Yet?
I give my impression of Shadowdark's Cursed Scroll #6, and walk through how I would prep "The City of Masks" to run as a sandbox.  Read more...
How Did Gary Think People Would Play D&D?
How Did Gary Think People Would Play D&D?
I take a deep look at the article that inspired the Gygax '75 Challenge to understand how D&D's original creator viewed campaign design and world building. Read more...
How to Run a Sandbox Adventure
How to Run a Sandbox Adventure
Many GMs find running sandbox-style games hard relative to the trad style of a plot-driven adventure or campaign. Which is really unfortunate because sandboxes should, in fact, be easier to... Read more...
In Defense of Humor in Adventure Modules
In Defense of Humor in Adventure Modules
Why adventures don't need to be serious in order to be taken seriously. Read more...
The Mark of the Dark Few
The All New Revivify Games
An apology for my silence as I launched this new site and a sneak peek at my Zine Quest project for this coming year "The League of Dark Few." Read more...
Running “Lovely Jade Necropolis” in DCC.
Running “Lovely Jade Necropolis” in DCC.
A Dungeon Crawl Classics conversion guide for Joseph R. Lewis’s latest adventure. Read more...
51 Uses For the Immovable Rod.
51 Uses For the Immovable Rod.
Is the immovable rod the perfect tool to teach players how to do OSR-style puzzle solving? I think so. Plus a list of 51 uses for it that I rattled... Read more...
Adding Deeper Random Encounters to your Hexcrawls.
Adding Deeper Random Encounters to your Hexcrawls.
Building on my lazy hexcrawl building process, I share a way to make your random encounters more interesting without all the work. Read more...
The Virtues of Small (Conventions).
The Virtues of Small (Conventions).
I reflect on the merits of smaller TTRPG conventions and my recap of The Ettin 2025. Read more...
The Chateau Between Two Cairns.
The Chateau Between Two Cairns.
Whoa! The Chateau Amongst the Stars is featured on Between Two Cairns! Read more...
Pagination for TTRPG Designers.
Pagination for TTRPG Designers.
I discuss how I utilize pagination documents in my adventure design process, and how they can benefit other TTRPG designers. Read more...