A quick update on some of my forthcoming projects, including announcing an all-new setting compatible with Cy_Borg and Mork Borg.
I’ve been meaning to start sharing the projects I have on the horizon so followers can get as excited about them as I am. Eagle-eyed travelers will notice that I have published a new adventure for Cyborg called Mind Rot. This adventure takes place inside the subconscious of a hacker. It’s a funhouse-style dungeon that my table had a blast running, and I hope yours does as well!
Surviving G0
Surviving G0 is a sandbox generator designed to turn Cy’s G0 sector into a freeform hexcrawl. It is 56 pages digest-sized pages full of random tables, settlements, dungeons, and nine all-new foes used to procedurally generate a city-scale wasteland. The module is currently in its second draft and is entering play testing now. I expect to have it released before the end of the year.

Some artwork copyright Dean Spencer, used with permission. All rights reserved. Some artwork copyright Felipe da Silva Faria, used with permission.
Cy2K
I entered Kickstarter’s Zine Quest for the first time last year, and the result of that endeavor was In The Dead of Knight, a starter campaign for level 3+ DnD Characters. With that success under my belt, I am planning a vastly bigger project this year.
For the last couple of months, I have been working on concepts for a new Cy_Borg setting that will start in 1999 and take place far into the future, long past the city of Cy and the fall of the corps. Currently, it is being designed as a set of three saddle-stitched booklets explaining the setting, 30+ new foes, factions, feats, survival mechanics, campaign, and large-format printed maps.
I plan on posting smaller pieces of the content of this book along the way as I design it, so check back!

Sneak peek page layouts.
Morktober
Finally, the first of my #Morktober posts will begin early next week. I plan on posting a collection of ideas once as week as the month goes on. More info on Morktober at Exeunt Press.