The Darkness Dwellers' Handbook
Join the League of Dark Few, a secret, guild-like organization that has built a reputation as the brokers of influence — a sect of adventurers who practice prowess and discretion. Nothing of importance happens in this city without their shadowy fingers pulling the strings.
This zine series is designed to help GMs run a city-based campaign from the perspective of a group of up-in-coming guild members. Players start as hopeful initiates and gain reputation and influence by completing lucrative contracts. Designed for both Dungeon Crawl Classics and Shadowdark systems.
What does it mean to be a darkness dweller? This guidebook outlines the guild’s principles, operations, leadership, and home—The Vulgar Manse. It also includes a potion shop, fence, and contract generator to keep guild life lively.
What's Included:
- A 32-page zine detailing the operations, motivations, leadership, and resources of the League of Dark Few.
- Two maps (VTT & Printable) detailing the common areas of the Vulgar Manse — the home of the League
- A potion shop with seven new potions, suitable for adventurers of all levels
- A contract generator, robust random tables to help you design guild-motivated adventures
Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. For additional information, visit www.goodman-games.com or contact info@goodman-games.com
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